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NPC Generator

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Advanced [show]


Godfrey Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a moderate pudge and is not very fit. His hair is long and blonde with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He has blue eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Glassblower profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: To get a good night's sleep; and expand his business

Ideals: Joker. Flaws: Insomniac. Bonds: Job, Immigrant, In love. Occupation: Soapmaker

Voice: Low range voice

Attributes [hide]

Godfrey Browning, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)14 (+2) 16 (+3)10 (+0)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp.


Social Check DCs


Charles Blakely, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, brown cloak. His hair is always cut to a buzz. His eyes are brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, In love, Adventurer, Guardian. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Charles Blakely, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)14 (+2) 14 (+2)8 (-1)
Skills Deception +1, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Nicholas Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of morningstars on his belt, each one with a amethyst on the hilt. His silver hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has always had a great fascination with Human culture. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Nicholas grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. In the meantime he has taken over work as a Masseuse and occasionally as a mercenary.

Motivation: He would like to get married and retire; and he's looking for his big break

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Adventurer, Job, Has a crush. Occupation: Masseuse

Voice: Switch between two voices

Attributes [hide]

Nicholas Barlow, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1300 sp.


Social Check DCs


Alexandre Winchester, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears green leather gloves, a green jacket, and tight pants. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to trick people and travel the world for free.

Motivation: Wants a kiss; and he is a bit of a kleptomaniac

Ideals: Impeccable, Extrovert, Gifted. Bonds: Criminal record, Has a crush. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Alexandre Winchester, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 7 (-2)17 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Odo Dudley, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. His long chestnut hair is drawn into a two foot long braid. He has gleaming, smiling hazel eyes.

Personality: Confrontational and typically high on some drug or another. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's since become an addict/alcoholic.

Motivation: He's attracted to the PC; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Addict, Disease. Bonds: Adventurer, Has a crush. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Odo Dudley, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Golden yellow topaz (1000 gp). Freshwater pearl (6 gp). Rock crystal (20 gp). Violet garnet (1000 gp). 1 Minor magic item.


Social Check DCs

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