Solomon Conway, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a yellow and brown handkerchief worn on his left side. With a patchy golden beard and wild golden hair. This hazel eyed northerner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He is a Doppelganger in disguise. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Ideals: Athletic, Joker, Gifted. Bonds: Adventurer, Job, Religious. Occupation: Tailor
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 50 pp. Chalcedony (80 gp). Malachite (14 gp). Star ruby (800 gp). 1 Minor magic item.
Charles Warwick, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. He has a long white beard with little hanging trinkets. He wears a mask on his face.
Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Charles lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.
Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic, Fearful. Bonds: Attractive, Family, Slave. Occupation: Baker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Light steel shield. 1 Chain shirt. 1 Half-Plate.
Geoffrey Clive, Male Human [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his spear always slung over his shoulder. He has a moderate pudge and is not very fit. He has shaved his head bald. He has gleaming, smiling blue eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the north to a Priest, Geoffrey learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. Being a Priest kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants his loneliness to end; and balancing his hectic life and new priest responsibilities is difficult
Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Has a crush. Occupation: Priest
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
Frederick Darby, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. His black hair is still thick. His fierce green eyes like to dwell on things.
Personality: Calm and collected, he is a well trained Guard. He is a ruthless business man, a trait he acquired from his father.
History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Guard. By chance he met his sister recently and the two have been together since.
Motivation: He is content; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Job, Family, Enemies. Occupation: Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Hubert Gracey, Male Human [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He has a slight overbite and is overall scrawny. He has a very tight haircut. His hazel eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Disease, Selfish, Addict. Bonds: Mentor. Occupation: Bounty Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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