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NPC Generator

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Advanced [show]


Everard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dark leathers with embroidery. His deerstalker hat is riddled with cuts and holes. His thin eyebrows rest above his beady blue eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Apothecary business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Apothecary. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Job. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Everard Wilberforce, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)17 (+3) 8 (-1)16 (+3)
Skills Religion +5, Stealth +1
Senses Passive Perception 9
Languages Common, Auran, Sylvan, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 28000 sp. Amber (150 gp). 1 Minor magic item.


Social Check DCs


Hunter Oakley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a green suit, black shirt, and white tie. His auburn hair is slicked back into a classic pompadour. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised by priests from a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.

Motivation: Doesn't want to be a Knight and was forced into it by his family; and wants to raise his children well

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Religious, Mentor. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Hunter Oakley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 17 (+3)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Don Kendall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dark leathers with embroidery. His silver hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.

History: Born in the east his family was never financially stable. He worked as a nervous Actor and found it very stressful. He then took over the family business and is one of the better Actor for hire.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Optimist. Flaws: Insomniac, Mundane. Bonds: Poor, Job. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Don Kendall, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)9 (-1) 13 (+1)9 (-1)
Skills Intimidation +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is golden. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Godfrey was born in the north. At a young age he loved to build and create. A freak accident while working with his Detective mother left him crippled. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Opinionated, Persistence. Flaws: Addict, Antagonistic, Disease. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Godfrey Rayden, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 500 sp. 4 Tanglefoot bags.


Social Check DCs


Randal Barney, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in an above average manner. His blonde hair is styled in orderly dreadlocks. His amber unseeing eyes seem to look past you.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Tanner, who enjoyed hunting, Randal was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Flaws: Disease. Bonds: Attractive, Job, Enemies, Nature. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Randal Barney, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)7 (-2) 8 (-1)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp.


Social Check DCs

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