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NPC Generator

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Advanced [show]


Lance Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. His hair is always cut to a buzz. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Merchant. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Lance took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Lance Langdon, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Citrine (80 gp).


Social Check DCs


Conrad Addington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely red suit with yellow socks and a vest with buckled shoes. He has a long silver beard with little hanging trinkets. He has several tiny amethyst earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His father raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Conrad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Conrad. He has built up a small fortune and can afford his own way.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Joker, Justice. Bonds: Rich, Nature, Criminal record. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Conrad Addington, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 16 (+3)18 (+4)
Skills History +5, Performance +6
Senses Passive Perception 13
Languages Common, Goblin, Draconic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bernard Vance, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Vance, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Jet (130 gp). Amber (130 gp).


Social Check DCs


Geoffrey Clifton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He has moderate length golden hair. His eyes are violet and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the south, but his parents moved at a very young age to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the south, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Clifton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)17 (+3) 15 (+2)11 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2100 sp. 1 Chain shirt. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Charles Digby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. His hair is blonde and curly. His skin is flawless and his green eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he has a crush on the local shoemaker

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Charles Digby, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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