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NPC Generator

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Advanced [show]


Peter Hackney, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey armored body suit, with a simple pastel line shooting up and back down, and a wedding ring on his left hand. His black hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Peter never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: In love. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Peter Hackney, Male Human Fighter 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)5 (-3) 5 (-3)8 (-1)
Skills Insight +0, Performance +2
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Diggory Prescott, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. He has done his best to style his silver hair to look like a famous performer. His brown unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Marshal, but he was a colossal failure. He then took over the family business and is one of the better Weaver for hire.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Prescott, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Zircon (30 gp).


Social Check DCs


Alex Davenport, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. His hair is short and chestnut. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Alex was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and he is not mentally stable, and does not behave rationally

Ideals: Logical, Persistence. Flaws: Insane. Bonds: Slave, Family. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Alex Davenport, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Average lock.


Social Check DCs


Everard Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a colorful flower in his white hair. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Everard's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Terse, Antagonistic. Bonds: Poor, Attractive. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Everard Sherwood, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 9 (-1)13 (+1) 9 (-1)15 (+2)
Skills Religion +3, Stealth +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gilbert Tyndall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a blue and tan handkerchief worn on his right side and is in decent physical shape. His silver hair is still thick. He has green eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Criminal record, Family. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Gilbert Tyndall, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Athletics +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: Just what you see.


Social Check DCs

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