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NPC Generator

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Advanced [show]


Guy Langston, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Guy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Guy. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family.

Flaws: Antagonistic, Mundane. Bonds: Attractive, Criminal record, Family. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Langston, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 16 (+3)8 (-1)
Skills Acrobatics +4, History +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lance Quinton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has styled his auburn hair well, parting it to the right. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of illithids once and for all.

History: Lance was born the youngest of three triplets. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Find a way to reverse the transformation of his sister; and many illithids want him driven away

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Enemies, Family. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Lance Quinton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Banded mail.


Social Check DCs


Arnold Hornsby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears bulky white painted plate armor. With a patchy chestnut beard and wild chestnut hair. His eyes are a pleasant green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Flaws: Shy, Hedonist. Bonds: Immigrant, Adventurer. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Arnold Hornsby, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)7 (-2) 16 (+3)9 (-1)
Skills Arcana +0, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ernest Clifton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. His golden hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He now spends his time doing works of charity.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Ernest Clifton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)16 (+3) 9 (-1)13 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Undercommon, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Brass mug with jade inlays (200 gp). Finely wrought small gold bracelet (90 gp). 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Drogo Clinton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting brown shirt and pants. His red hair and beard is wavy and long. His eyes are likewise gray.

Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic, Shy. Bonds: Poor, Slave, Nature. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Clinton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)13 (+1) 11 (+0)9 (-1)
Skills Investigation +3, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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