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Advanced [show]


Diggory Marlee, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a black and white handkerchief worn on his left side. His chestnut hair is knotted and matted. He has several tiny ruby earrings on each ear.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy, self-centered, vain, and jealous.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He got away from his former life and has fallen to alcoholism.

Motivation: Seeks redemption; and wants to work out more often

Ideals: Athletic. Flaws: Insane, Selfish, Addict. Bonds: Rich, Criminal record. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Diggory Marlee, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 18 (+4)13 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 14
Languages Common, Undercommon, Druidic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Patrick Gresham, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His auburn hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was always a brilliant, if unscrupulous mind. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Soapmaker and was forced into it by his family; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Rich, Family. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Patrick Gresham, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Byron, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is renowned for his bright white suits and hats. He has a small bristly mustache and wavy white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Adelard was born the youngest of three triplets. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants revenge against giants; and he desires power and/or immortality

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer, Family, Enemies. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Adelard Byron, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Rose (60 gp). Rock crystal (60 gp). Blue sapphire (800 gp).


Social Check DCs


Randal Pickering, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light white in addition to tight pants. His red hair is singed and shortened. His eyes are blue and he is always smoking a pipe.

Personality: Eccentric and domineering, Randal will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Randal was raised in a hard working conservative environment. A gifted student he started as a Performer, but he got bored and became a Dilettante. He inherited the family business which he has now maintained for 3 years.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to be a performer again

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Randal Pickering, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)6 (-2) 9 (-1)14 (+2)
Skills History +0, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 9000 sp. Violet garnet (800 gp). Black star sapphire (900 gp).


Social Check DCs


Clerebold Nash, Male Human [Permalink]

Personal [hide]

Description: A 6'5" western man, he prefers to wear green pants and tee shirts. He sports a long white beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Military. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Clerebold Nash, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 700 sp.


Social Check DCs

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