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NPC Generator

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Advanced [show]


Arnold Kimberly, Male Human [Permalink]

Personal [hide]

Description: This man wears a black armored body suit, with a simple violet line shooting up and back down. He is muscular with a powerful set of arms. He has a very tight haircut. His amber eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and money/treasure

Ideals: Disciplined. Bonds: Adventurer, Mentor, Rich. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Arnold Kimberly, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Deception +4, Stealth +0
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Richard Cornish, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Farmer again; and further expansion of business

Ideals: Entrepeneur, Justice. Flaws: Mundane. Bonds: Rich, Job. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Richard Cornish, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)10 (+0) 16 (+3)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Citrine (30 gp).


Social Check DCs


Gilbert Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats. He carries with him a set of spears, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has styled his red hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him; and he is greedy

Ideals: Fighting, Impeccable. Flaws: Selfish, Impulsive. Bonds: Military, Rich. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Gilbert Ainsley, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: Banded agate (9 gp). Violet garnet (1000 gp).


Social Check DCs


Geoffrey Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of spears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is overprotective of those who hire his services. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Religious, Mentor. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Geoffrey Kendall, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 5 (-3)11 (+0)
Skills Athletics +1, Insight -1
Senses Passive Perception 7
Languages Common, Gnoll, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Theobald Mitchell, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is well dressed, constantly wearing a red suit, green shirt, and brown tie. He is tall, broad shouldered and powerfully built. With bright brown hair and a scraggly beard. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: Theobald was born in the west. At a young age he loved to build and create. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Persistence. Bonds: Job, Criminal record. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Theobald Mitchell, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp. Moss agate (14 gp).


Social Check DCs

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