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NPC Generator

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Advanced [show]


Gerard Bradly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a violet cloak and cross-gartered pastel stockings. He has a hunchback. He keeps his long brown hair kept up in a rat tail. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gerard was born in the south. At a young age he loved to build and create. He worked as a nervous Sage and found it very stressful. He inherited the family business which he has now maintained for 5 years.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Passionate, Persistence. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Gerard Bradly, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)18 (+4) 7 (-2)15 (+2)
Skills History +6, Religion +6
Senses Passive Perception 8
Languages Common, Terran, Ignan, Dwarven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Roland Beitz, Male Human [Permalink]

Personal [hide]

Description: A 5'1" northern man, he wears a green armored body suit, with a simple white line shooting up and back down. His chestnut hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Roland Beitz, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Patrick Abram, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. He wears his black hair down. His thin eyebrows rest above his beady hazel eyes.

Personality: Patrick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast forest. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He used his abilities to travel the world and help people.

Motivation: He's attracted to the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic, Gifted, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Dyer

Voice: German accent

Attributes [hide]

Patrick Abram, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 8 (-1)12 (+1)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Ralf Melancon, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. His golden hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered writing. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Job, Rich. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Ralf Melancon, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)13 (+1) 8 (-1)11 (+0)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 19000 cp.


Social Check DCs


John Hailey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). He has wavy red hair. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city he treasured whatever gifts he got. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Artistic, Logical. Bonds: Poor, Adventurer. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

John Hailey, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 sp.


Social Check DCs

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