Peter Colton, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. He carries a battered lance and tarnished warhammer as well. His hair is greying and his face has many wrinkles. He has hazel eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: The child of northern immigrants he idolized his mother. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.
Motivation: To reunite with his absent mother.
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Immigrant, Family. Occupation: Healer
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. 1 Bullseye lantern.
Thomas Thorpe, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a lance. With a patchy blonde beard and wild blonde hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and to prove his worth to the world
Ideals: Disciplined. Flaws: Addict, Impulsive. Bonds: Rich, Adventurer. Occupation: Carpenter
Voice: German accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 5000 cp. 1 Half-Plate. 1 Masterwork studded leather. 1 Banded mail.
Anselm Sutton, Male Human [Permalink]
Personal [hide]
Description: This man dresses in brown turtlenecks beneath a black coat with blue slacks, and sports empty pouches on his belt. His deerstalker hat is riddled with cuts and holes. His hazel unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Professionalism. Flaws: Ugly, Disease, Selfish. Bonds: Rich. Occupation: Shepherd
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 7 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 3 Holy water.
Lewis Wentworth, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. His chestnut hair is kept up in a ponytail inside a feathered hat. His green eyes dart from person to person.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions.
Ideals: Philantrophist. Flaws: Fearful. Bonds: Poor, Religious. Occupation: Banker
Voice: Stutters
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. 1 Minor magic item.
Richard Sharps, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and yellow, and wears rings and necklaces with large, colorful gems. His silver hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes peer out from beneath his top pastel hat.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Richard managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Nothing but the best is good enough for him; and revenge
Ideals: Impeccable. Flaws: Mundane. Bonds: Rich, Immigrant, Criminal record, Enemies. Occupation: Brewer
Voice: Timid voice
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp. 6 Acid flasks.
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