Norman Upton, Male Human [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His red hair is kept up in a ponytail inside a small hat. He has a dull look in his violet eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.
History: Born to a Fletcher, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Hunter soon after.
Motivation: Doesn't want to be a Hunter and was forced into it by his family; and further expansion of business
Ideals: Justice. Bonds: Attractive, Poor, Job, Family. Occupation: Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
Possessions: 500 gp.
Anthony Barton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Bounty Hunter. His brown hair is smooth and relatively long. His amber eyes peer out from beneath his top black hat.
Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: To clean up the streets; and wants to open a new tavern
Flaws: Impulsive, Disease. Bonds: Religious, Job, Guardian. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Obsidian (8 gp). Red garnet (80 gp). Tourmaline (80 gp).
Nicholas Vance, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears professional attire. He has a white handlebar mustache and slicked back white hair. His violet eyes are passionate and lively.
Personality: Eccentric and domineering, Nicholas will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Money/treasure.
Ideals: Extrovert, Fighting. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Barrister
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 5 (-3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Sard (70 gp). Blue quartz (7 gp).
Kody Huxley, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, violet cloak. He has a penchant for wearing a ring with an oversized amber on his right hand. His golden hair and beard is wavy and long. His face is scarred and worn.
Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.
History: He was born at the edge of vast desert. He has chosen to use the inheritance that was left to him frivolously. He became a Actor soon after.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Actor
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp.
Drogo Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.
History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: To settle down with his crush; and wants his loneliness to end
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Mayor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: Red spinel (160 gp). Rhodochrosite (16 gp). Azurite (16 gp). 4 Thunderstones. 4 Thunderstones. 4 Thunderstones.
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