Justin Tindall, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'5" and has a large brown mantle and cape that has been intricately interwoven into his yellow robe. His brown hair is styled in orderly dreadlocks. His eyes are likewise amber.
Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Joker, Philantrophist. Flaws: Forgetful, Fearful. Bonds: Rich. Occupation: Fortune-teller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2000 sp.
Theodoric Wallace, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His top hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He is overprotective of those who hire his services. Theodoric is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Priest and was forced into it by his family; and to clean up the streets
Flaws: Ugly, Mundane. Bonds: Poor, Guardian, Family. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 14000 cp. Finely wrought small gold bracelet (30 gp). 1 Darkwood Buckler. 1 Half-Plate.
Drogo Wordsworth, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. He keeps his silver hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born several months after his father was called into army service. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Nature, Military. Occupation: Gardener
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Jasper (70 gp).
Richard Garrick, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. His skin is flawless and his brown eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy. Bonds: Poor, Attractive, Criminal record, Immigrant. Occupation: Layabout
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Brass mug with jade inlays (500 gp). 1 Breastplate. 1 Darkwood Buckler.
Simon Harrington, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Bowyer.
Motivation: Money/treasure.
Flaws: Ugly, Insane. Bonds: Rich, Job, Criminal record, Mentor. Occupation: Bowyer
Voice: Boston accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
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