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NPC Generator

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Advanced [show]


Simon Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He wears a colorful flower in his auburn hair. His blue eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Simon Paxton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. Deep blue spinel (400 gp). Star rose quartz (30 gp). Alexandrite (400 gp). 1 Half-Plate.


Social Check DCs


Godfrey Lincoln, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears green cloth garments or leather armor. He sports a flattop hair cut. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered

History: A powerful slaver made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Godfrey Lincoln, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Gunter Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin tan vertical stripes and grey pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is styled in orderly dreadlocks. His eyes are gray.

Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.

History: When he was but 8 years old his parents immigrated from the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: Sabotage a competitor.

Bonds: Attractive, Job, Military, Immigrant. Occupation: Weaver

Voice: Middle-eastern accent

Attributes [hide]

Gunter Harper, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Blue quartz (13 gp). Blue quartz (13 gp). Sard (20 gp). 1 Minor magic item.


Social Check DCs


Ralf Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His white hair, when down, is lengthy. His gray eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised by priests from a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Religious, Mentor. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Ralf Gladstone, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)16 (+3) 7 (-2)10 (+0)
Skills Deception +2, Perception +0
Senses Passive Perception 10
Languages Common, Druidic, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Bertram Asheton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His black hair, when down, is lengthy. He has a dull look in his violet eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Bertram has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss.

Flaws: Greedy, Disease, Insomniac. Bonds: Has a crush. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Bertram Asheton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 8 (-1)10 (+0)
Skills Arcana +4, Athletics +3
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Blue star sapphire (900 gp). Red spinel (130 gp). Hematite (12 gp).


Social Check DCs

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