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NPC Generator

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Advanced [show]


William Stafford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His left hand appears badly burned and disfigured. He has silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Barkeep, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Seamstress job and began his own company from there.

Motivation: To be a Barkeep again; and to unite with his brother

Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Seamstress

Voice: Irish accent

Attributes [hide]

William Stafford, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 18 (+4)16 (+3)
Skills Acrobatics +2, Animal Handling +6
Senses Passive Perception 14
Languages Common, Abyssal, Giant, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +6

Possessions: 300 gp. Jet (60 gp). Tiger eye turquoise (16 gp). Amethyst (60 gp). Amethyst (60 gp).


Social Check DCs


Gerard Chester, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. His red hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot resist a sob story and will often dote over anyone who has one.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: He's in love; and he would like to get married and retire

Ideals: Athletic, Philantrophist, Gifted. Flaws: Insomniac. Bonds: Has a crush. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Chester, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)13 (+1) 17 (+3)13 (+1)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Theodoric Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is brown. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small island village. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down; and he is wracked by social anxiety

Flaws: Ugly, Addict, Mundane, Fearful. Bonds: Nature. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Theodoric Wilberforce, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)9 (-1) 14 (+2)9 (-1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gerard Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Ruler does. He keeps his chestnut hair in a pixie cut. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Ruler, Gerard learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has worked as a Ruler like his mother before him.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic, Optimist. Flaws: Ugly, Addict. Bonds: Job. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Gerard Marlowe, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Balimaar Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with tan colored cloaks and clothing. He wears his blonde hair up. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Balimaar studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions; and retire the richest man in the east

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Mentor, Religious. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Balimaar Warwick, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Bullseye lantern. 1 Average lock.


Social Check DCs

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