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Advanced [show]


Raymond Marley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long black hair is drawn into a two foot long braid. His green eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was granted divine powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Raymond Marley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roland Van Es, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He feeds upon the attention of others.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Cynical. Bonds: Poor, Attractive. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Roland Van Es, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Peridot (80 gp). Freshwater pearl (15 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Ridley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is unkempt and raggedy. His brown eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Shane's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Shane Ridley, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)7 (-2) 14 (+2)13 (+1)
Skills History +0, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anselm Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He carries with him a set of falchions on his belt, each one with a emerald on the hilt. He wears a colorful flower in his blonde hair. His violet eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting, Disciplined. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Anselm Hadlee, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Blue sapphire (1200 gp). Blue star sapphire (1200 gp). 1 Healer’s kit. 1 Simple lock. 1 Masterwork Thieves’ tools. 1 Bullseye lantern.


Social Check DCs


Richard Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown cloak and cross-gartered grey stockings. He is bald on top and has large black tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.

History: He was born in the south, but his parents moved at a very young age to the north. His family was turned out during the war. He and his family wandered south to less war torn lands. He became a Miller soon after.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Impulsive, PTSD. Bonds: Job, Immigrant. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Richard Carlyle, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)17 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Druidic, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 19000 cp. 1 Climber’s kit. 1 Superior lock.


Social Check DCs

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