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NPC Generator

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Advanced [show]


Justin Darby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He prefers to wear flannel. He has a hunchback. He sports a flattop hair cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. His job bores him to no end. He has decided to make it more interesting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Justin Darby, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Heward Hailey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His hair is always cut to a buzz. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Human culture. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to reunite with his old friends

Ideals: Gifted. Flaws: Racist, Ugly, Impulsive. Bonds: Adventurer. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Heward Hailey, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)12 (+1) 12 (+1)10 (+0)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 8000 sp. Deep green spinel (100 gp). Hematite (12 gp). 4 Antitoxin. 3 Tanglefoot bags. 2 Smokesticks. 4 Acid flasks.


Social Check DCs


Henry Bentley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has black hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Henry lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Athletic, Fighting, Artistic. Bonds: Attractive, Family. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Henry Bentley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Aquan, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Climber’s kit.


Social Check DCs


Randal Clapham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a red shirt with thin white vertical stripes and green pants, he is not a threatening figure. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He has always had a great fascination with Human culture. He is skeptical of what others tell him and is slow to trust.

History: Randal was raised in a hard working conservative environment. In his 17th year, his parents were killed by a giants raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Racist, Shy. Bonds: Job, Enemies. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Randal Clapham, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)14 (+2) 12 (+1)17 (+3)
Skills History +4, Stealth +1
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Patrick Cooper, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He prefers to wear flannel, and his gloved hand is found clutching a longsword. His blonde hair and beard is wavy and long. His violet eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the west. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a forest tribe. Patrick was born on a far western forest where he grew up under the tutelage of his father, an expert Performer. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Cook again; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Fighting. Bonds: Immigrant, Nature, Job. Occupation: Performer

Voice: Speaks with squeezed throat

Attributes [hide]

Patrick Cooper, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 10 (+0)8 (-1)
Skills Athletics +5, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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