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NPC Generator

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Advanced [show]


Reynard Camden, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy and tries to find solutions quickly.

History: Reynard was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Mortician. He inherited the family business which he has now maintained for 8 years.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Lazy. Bonds: Rich, Job, Religious. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Reynard Camden, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alex Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his blonde hair down. His green eyes dart from person to person.

Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He was granted arcane powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Alex Ramsey, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerald Ryland, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His moppish white hair is in a traditional bowl cut. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.

History: He was born the only child of a wealthy merchant. Gerald was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Mortician. He has recently gotten a pet goose that steals things from people.

Motivation: He is greedy; and retire the richest man in the north

Ideals: Joker, Entrepeneur. Flaws: Hedonist. Bonds: Immigrant, Attractive. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Gerald Ryland, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Arnold Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair has been sun bleached extensively. This gray eyed northerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. Arnold was born on a far northern forest where he grew up under the tutelage of his father, an expert Hunter. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Hunter

Voice: Creaky witch voice

Attributes [hide]

Arnold Shelby, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 10 (+0)11 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Randal Garrick, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Seamstress. His black hair, when down, is lengthy. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He uses divination through singing.

History: The child of eastern immigrants he idolized his father. After coming to the age of reason, Randal took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants revenge against illithids; and many illithids want him driven away

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Seamstress

Voice: Loud with bravado

Attributes [hide]

Randal Garrick, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 14 (+2)8 (-1)
Skills Performance +1, Stealth +1
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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