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NPC Generator

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Advanced [show]


Manfred Carlton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is cut jaggedly and amateurishly. His green eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Manfred was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Bonds: Rich, Job, Slave, Criminal record. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Manfred Carlton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)13 (+1) 17 (+3)14 (+2)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bertram Thornton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a long brown beard with little hanging trinkets. His eyes are green and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Bertram hails from a village terrorized by orcs. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Enemies, Family. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Bertram Thornton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)17 (+3) 12 (+1)10 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Alex Barney, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a tight black one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. His chestnut hair is lengthy and is close to two feet long. This green eyed northerner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. Alex was born on a far northern plains where he grew up under the tutelage of his mother, an expert Roofer. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls

Ideals: Optimist. Flaws: Impulsive. Bonds: Nature, Immigrant, Enemies. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Alex Barney, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Celestial
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1600 sp. Violet garnet (300 gp).


Social Check DCs


Roland Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He likes to wear ponchos typically of a light pastel in addition to tight pants. His auburn hair is kept up in a ponytail inside a top hat. His fierce blue eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and to find somewhere to settle down

Ideals: Philantrophist, Gifted. Flaws: Selfish, Mundane. Bonds: Job. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Roland Rutherford, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Spyglass. 1 Average lock. 1 Climber’s kit. 1 Superior lock.


Social Check DCs


Ralf Beckwith, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears many layers of old clothing at all times. He wears a small hat to cover his moderate length blonde hair. His face is scarred and worn.

Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born several months after his mother was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insane. Bonds: Poor, Criminal record, Military. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Ralf Beckwith, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs

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