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NPC Generator

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Advanced [show]


Solomon Abram, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports black clothing, slightly heavier than average wear. His brown hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Stableman business at a young age. He was an athlete and attended two major summer competitions. He never won. He struck the Stableman job and began his own company from there.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Family, Job. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Solomon Abram, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Gilbert Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a small bristly mustache and wavy golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Rich, Family. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Gilbert Barlow, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Patrick Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He carries with him a set of monstrous two handed axes on his belt, each one with a amber on the hilt. He keeps his long black hair kept up in a rat tail. His face is scarred and worn.

Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Patrick hails from a village terrorized by gnolls. In his 12th year, his parents were killed by a gnolls raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of gnolls; and he feels kind of lost in life

Ideals: Fighting. Flaws: Ugly, Depressed, Fearful. Bonds: Enemies. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Patrick Gracey, Male Human Fighter 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)7 (-2) 7 (-2)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. Rhodochrosite (16 gp). Sardonyx (30 gp). Jet (140 gp).


Social Check DCs


Everard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with unlife at a very young age, Everard has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and to prove his worth to the world

Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Rich, Mentor. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Everard Hayhurst, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)17 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Roland Tickle, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears white painted combat armor at almost all times. His head has been shaved. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in pickaxe use. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Roland Tickle, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Red spinel (60 gp). Rhodochrosite (4 gp).


Social Check DCs

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