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Advanced [show]


Gerard Royal, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his rapier. His red hair is cut short. His eyes are amber and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Gerard Royal, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerard England, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with wide-brimmed hat. His hair is short and white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Tailor soon after.

Motivation: Further expansion of business; and meet up once more with his childhood friend

Flaws: Depressed. Bonds: Family, Military, Job, Adventurer. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard England, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)16 (+3) 17 (+3)10 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Celestial, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Cory Harley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy silver beard and wild silver hair. His gray eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: To reunite with his absent father; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Flaws: Secretive. Bonds: Military, Adventurer, Family. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Cory Harley, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)18 (+4) 13 (+1)11 (+0)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Terran, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 sp.


Social Check DCs


Hunter Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of rapiers on his belt, each one with a aquamarine on the hilt. He wears his blonde hair up. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Opinionated. Flaws: Insane. Bonds: Criminal record, Slave. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Hunter Yeardley, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 11 (+0)9 (-1)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Brown-green garnet (100 gp). Jade (100 gp).


Social Check DCs


Simon Shirley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. He has moderate length black hair. He has several tiny opal earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Simon hails from a village terrorized by brigands. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Mason again; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Bonds: Attractive, Rich, Religious, Enemies, Job. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Simon Shirley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)15 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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