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NPC Generator

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Advanced [show]


Bernard Gresham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. He has auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal poetry training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Gifted, Artistic. Flaws: Insomniac, Antagonistic. Bonds: Slave. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Bernard Gresham, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)17 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Alex Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black trousers with brown and white striped suspenders. He wears various colorful collared shirts. His black hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Athletic, Fighting, Professionalism. Flaws: Disease. Bonds: Rich. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Alex Charlton, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)8 (-1) 10 (+0)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Charles Bentham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a yellow and violet handkerchief worn on his left side. His brown hair and beard is wavy and long. His violet unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Charles hails from a village terrorized by dire rats. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his daughter; and revenge

Ideals: Fighting, Entrepeneur. Flaws: Disease, Shy. Bonds: Enemies, Family. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Charles Bentham, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Chrysoberyl (80 gp). Silver pearl (80 gp). Rhodochrosite (16 gp). 1 Half-Plate.


Social Check DCs


Patrick Lindsay, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man is typically in his Engraver uniform. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are white and perfect.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Knight, but he got bored and became a Engraver. He was granted martial powers by his dying brother.

Motivation: He is unsatisfied with his job; and to be a knight again

Ideals: Disciplined, Gifted, Logical. Bonds: Job, Attractive. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Patrick Lindsay, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Religion +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Star ruby (900 gp).


Social Check DCs


Adelard Beitz, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears bulky red painted plate armor. He has dyed his greying black hair a little too much giving a sharp black color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: The child of northern immigrants he idolized his father. Cursed with vampirism at a very young age, Adelard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers

Flaws: Antagonistic, Lazy, Disease. Bonds: Attractive, Immigrant. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Adelard Beitz, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 17 (+3)8 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs

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