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NPC Generator

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Advanced [show]


Roland Kent, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Farmer does. He is physically well-built. His small hat is riddled with cuts and holes. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the east, but his parents moved at a very young age to the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and further expansion of business

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Immigrant. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Roland Kent, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Fire opal pendant on a fine gold chain (400 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Henry Heiser, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. His hair is silver and curly. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Henry embodies much of what other species detest in the Humans. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Henry is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: An old rival family wants him found.

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Henry Heiser, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)14 (+2) 9 (-1)11 (+0)
Skills Athletics +2
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Peyton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is still thick. He has several tiny amethyst earrings on each ear.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and someone believes him a fraud

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter Peyton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)8 (-1) 14 (+2)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Diggory Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears just a violet suit. He has a moderate pudge and is not very fit. He is bald on top and has large black tufts of hair around his ears. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was raised by priests from a young age. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly. Bonds: Criminal record, Enemies, Religious, Mentor. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Diggory Hallewell, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Charles Kitchur, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man wears grey trousers with violet and red striped suspenders. He wears various colorful collared shirts. His red hair is kept up in a ponytail inside a feathered hat. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a small toy that he constantly fidgets with.

History: Charles was born with his mother's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure.

Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Attractive, Mentor. Occupation: Barrister

Voice: Dutch accent

Attributes [hide]

Charles Kitchur, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)4 (-3) 15 (+2)7 (-2)
Skills Perception +4, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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