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NPC Generator

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Advanced [show]


Odo Gracey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan shirt with thin grey vertical stripes and blue pants. His hair is always cut to a buzz. He has blue eyes.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.

History: He was born at the edge of vast island. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a Herbalist soon after.

Motivation: He is wracked by social anxiety; and he desires power and/or immortality

Flaws: Fearful. Bonds: Job, Adventurer, Nature, Criminal record. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Odo Gracey, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bernard Dayton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his sister; and to prove his worth to the world

Ideals: Justice. Flaws: Addict, Selfish. Bonds: Attractive, Immigrant. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Bernard Dayton, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)18 (+4) 12 (+1)14 (+2)
Skills Performance +4, Religion +6
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Undercommon, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tim Payton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket, and carries monstrous two handed axes. With bright auburn hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A true patriot, Tim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted, Athletic. Flaws: Insane, Antagonistic. Bonds: Military. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tim Payton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 17 (+3)8 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 cp. Freshwater pearl (7 gp). Violet garnet (600 gp).


Social Check DCs


Balimaar Barclay, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a large white jacket. His hair is long and red with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Soapmaker. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor, Family, Adventurer. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Balimaar Barclay, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Jet (110 gp). Alexandrite (600 gp). Jade (110 gp). Lapis lazuli (6 gp).


Social Check DCs


Hugh Appleton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is styled in orderly dreadlocks. His brown unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Hugh hails from a village terrorized by dire rats. His martial abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: Many dire rats want him driven away; and someone believes him a fraud

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Adventurer, Enemies. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Hugh Appleton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills Athletics +5, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. Sardonyx (40 gp). Red garnet (50 gp).


Social Check DCs

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