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Advanced [show]


Ralf Tatum, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his golden hair up. His fierce blue eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is greedy

Ideals: Joker, Entrepeneur. Bonds: Adventurer, Immigrant, Rich. Occupation: Sage

Voice: Deep voice with rolling R's

Attributes [hide]

Ralf Tatum, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)13 (+1) 15 (+2)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Nicholas Digby, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and pastel handkerchief worn on his left side. He carries a battered quarterstaff and tarnished mace as well. His tied-back hair is black. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a small toy that he constantly fidgets with.

History: He comes from a rich northern family. Cursed with unlife at a very young age, Nicholas has worked very hard to control his curse. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Addict, Disease. Bonds: Attractive, Rich. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Nicholas Digby, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Wymar Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is heavily combed to the left. He has blue eyes and a tan hat with a green feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Wymar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Sailor and was forced into it by his family; and to reunite with his absent father

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Wymar Staurheim, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)4 (-3) 16 (+3)10 (+0)
Skills Investigation -1, Religion -1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1800 sp. Red spinel (130 gp). Obsidian (10 gp). Moss agate (10 gp).


Social Check DCs


Theobald Rowley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a small bristly mustache and wavy red hair. His thin eyebrows rest above his beady violet eyes.

Personality: Confrontational and typically high on some drug or another. His job bores him to no end. He has decided to make it more interesting.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants nothing more than to rejoin the army

Flaws: Ugly, Addict. Bonds: Adventurer, Criminal record, Military. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Theobald Rowley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)17 (+3) 16 (+3)11 (+0)
Skills Deception +2
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Red-brown spinel (90 gp). Jade (90 gp).


Social Check DCs


Peter Moreno, Male Human [Permalink]

Personal [hide]

Description: An older man who is typically in his Locksmith uniform, he is not a threatening figure. His long blonde hair is drawn into a two foot long braid. He has green eyes and a brown hat with a pastel feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Peter was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He now owns his own business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Professionalism, Optimist. Flaws: Disease. Bonds: Job, In love. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Peter Moreno, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Rhodochrosite (15 gp). 1 Average lock. 1 Superior lock. 1 Disguise kit.


Social Check DCs

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