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Advanced [show]


Guy Weld, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his scimitar always slung over his shoulder. He is bristling with hidden weapons, mostly scimitars and scythes. He wears a wide-brimmed hat to cover his moderate length blonde hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Guy was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Guy decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted necromantic powers by his dying sister.

Motivation: Many gnolls want him driven away.

Ideals: Gifted. Flaws: Terse. Bonds: Criminal record, Religious, Enemies. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Guy Weld, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)14 (+2) 8 (-1)9 (-1)
Skills Deception +1, History +4
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Patrick Heiser, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, typically a more casual-formal manner. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has all his life been fascinated with painting.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and marry his sister to traveling adventurers

Ideals: Philantrophist, Artistic, Logical. Bonds: Attractive, Nature. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Patrick Heiser, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)17 (+3) 12 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal, Infernal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Gerard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. He carries a battered mace and tarnished kukri as well. His white hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also hits on women, regardless of circumstances.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He moved out south to avoid the crime he committed. He has gone from town to town working and never settling down anywhere, but has fallen for a local Unemployed. He hasn't told them the truth, but wants to settle down with them.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Optimist. Bonds: Has a crush, Religious, Criminal record. Occupation: Bookbinder

Voice: Switch between two voices

Attributes [hide]

Gerard Marlowe, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Malachite (12 gp). Fire opal (800 gp). Red garnet (140 gp).


Social Check DCs


Manfred Pickering, Male Human [Permalink]

Personal [hide]

Description: This southern man dresses like a well dressed Jeweler does. His clothes are grease stained in places. He has a black handlebar mustache and slicked back black hair. His eyes are likewise amber.

Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Manfred was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Job, Poor, Immigrant. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Manfred Pickering, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)13 (+1) 12 (+1)5 (-3)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Odo Rylan, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting grey shirt and pants. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy golden hair. His green eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Server, but he was a colossal failure. He has drifted from career to career and currently works as a Priest.

Motivation: He wants revenge against drow; and a deep hatred of drow

Flaws: Shy, Racist, Ugly. Bonds: Job, Enemies. Occupation: Priest

Voice: Voice breaks

Attributes [hide]

Odo Rylan, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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