Kody Willoughby, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Gardener soon after.
Motivation: He'd like to take his coworkers down a peg.
Bonds: Adventurer, Attractive, Job, Military. Occupation: Gardener
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Geoffrey Colby, Male Human [Permalink]
Personal [hide]
Description: An older man who usually wears his grey robe and has his greatsword always slung over his shoulder, he is not a threatening figure. His auburn hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Brewer, but he got bored and became a Map Maker. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: To settle down with his crush; and further expansion of business
Flaws: Antagonistic. Bonds: Enemies, Family, Job, Has a crush. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Charles Birkenhead, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his auburn hair in a flapper bob. He has gleaming, smiling gray eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered singing. After a long history of fighting, Charles and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 15 (+2) | 6 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate.
Gerald Carlton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his greataxe always slung over his shoulder. He is portly but not overly obese. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He now owns his own business.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away
Flaws: Insane. Bonds: Enemies, Immigrant, Job. Occupation: Bricklayer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 10 pp. Rhodochrosite (5 gp). 1 Darkwood Shield. 1 Masterwork studded leather.
Justin Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a deerstalker hat to cover his moderate length black hair. His thin eyebrows rest above his beady brown eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Athletic, Logical, Fighting. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Ruler
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.
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