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NPC Generator

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Advanced [show]


Thomas Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears dark leathers with embroidery. He has shaved his head bald. His brown eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Barber. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Thomas hails from a village terrorized by illithids. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: Sabotage a competitor; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Entrepeneur. Bonds: Job, Enemies, Adventurer. Occupation: Barber

Voice: Stutters

Attributes [hide]

Thomas Gresham, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dean Kinsley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally well dressed albeit a few years behind the times. His brown hair, when down, is lengthy. He has blue eyes and a red hat with a green feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his brother

Ideals: Fighting, Professionalism. Bonds: Attractive, Immigrant. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dean Kinsley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Don Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His golden hair is cut short with large spiked bangs in the front. His blue unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Don studied abroad. Over the years he perfected his riding and shooting skills. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to clean up the streets

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Mentor, Nature. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Don Trowbridge, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)16 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. Moss agate (14 gp).


Social Check DCs


Gilbert Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dark leathers with embroidery. His black hair has been sun bleached extensively. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his father.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Gilbert Bentley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 16 (+3)4 (-3)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 7000 cp. A roughly beaten golden orb (80 gp). Solid gold idol (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Lance Bradford, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. His hair is long and silver with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Gifted. Flaws: Ugly, Selfish, Antagonistic. Bonds: Rich. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Lance Bradford, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 sp. Aquamarine (400 gp). Chrysoprase (80 gp). Moss agate (4 gp). Sardonyx (80 gp).


Social Check DCs

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