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NPC Generator

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Advanced [show]


Godfrey Hackney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a lot of dark rich colors, with gold accents. His auburn hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Shipwright, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and expand his business

Ideals: Logical. Flaws: Insane, Racist. Bonds: Attractive, Job. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Godfrey Hackney, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)10 (+0) 12 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Musical instrument. 1 Superior lock.


Social Check DCs


William Kirby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a yellow tunic with black highlights, and long brown pants that bunch up around his shoes. His black hair is still thick. His hazel eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.

History: Born in the west his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Flaws: Mundane, PTSD. Bonds: Attractive, Poor, Military, Criminal record. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

William Kirby, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 6 (-2)9 (-1)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 8
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anthony Brixton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears many layers of old clothing at all times. He wears his chestnut hair down. His face is scarred and worn.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Enemies, Military, Slave. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Anthony Brixton, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)6 (-2) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 6 Acid flasks.


Social Check DCs


Trey Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants, and carries hand crossbows. His hair, while still mostly red, has prominent grey streaks. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Bonds: Job, Poor, Adventurer. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Trey Eastaughffe, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)13 (+1) 10 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Roland Tindall, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears many layers of old clothing at all times. He has shaved his head bald. He has gray eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Roland was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Mundane, Antagonistic. Bonds: Poor, Nature, Enemies. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Roland Tindall, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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