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NPC Generator

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Advanced [show]


Balimaar Nash, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and auburn. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. His mother took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and to settle down with his crush

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Nature. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Balimaar Nash, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)11 (+0) 13 (+1)9 (-1)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1900 sp. 4 Tanglefoot bags.


Social Check DCs


Gomory Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light white in addition to tight pants, and sports empty pouches on his belt. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are amber.

Personality: Calm and collected, he is a well trained Barber. He is an amazing painter.

History: Born to a Bather, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Bonds: Job, Poor, Nature. Occupation: Barber

Voice: Whispers

Attributes [hide]

Gomory Lindsay, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)13 (+1) 10 (+0)17 (+3)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Roland Willoughby, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. His silver hair is cut short. His fierce amber eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Flaws: Emotional, Greedy. Bonds: Job, Military, Adventurer. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Roland Willoughby, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)8 (-1) 15 (+2)9 (-1)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


Wymar Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is thinning but still full. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Wymar was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. By chance he met his brother recently and the two have been together since.

Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his brother

Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor, Rich, Family. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Wymar Wesley, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Golden yellow topaz (800 gp).


Social Check DCs


Shane Altham, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and brown robe with the hood down. He is bristling with hidden weapons, mostly warhammers and spears. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves dancing and to teach people dancing more than just about anything. He also has developed a complete distrust of the Map Maker profession.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Map Maker mother left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Insomniac, Disease. Bonds: Criminal record, Job. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Shane Altham, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Stealth +5
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Amethyst (140 gp). Coral (140 gp). Aquamarine (900 gp). Red spinel (140 gp). 1 Minor magic item.


Social Check DCs

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