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NPC Generator

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Advanced [show]


Adam Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with red highlights, and long white pants that bunch up around his shoes. His auburn hair is thinning but still full. His eyes are blue and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in a small forest village. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and to be a fortune-teller again

Ideals: Athletic. Flaws: Insane. Bonds: Job, Criminal record, Nature, Military. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Adam Mitchell, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 18 (+4)13 (+1)
Skills Arcana +1, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theodoric Emsworth, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports tan clothing, slightly heavier than average wear. His brown hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. He has had some formal painting training, and achieved minor success. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur, Artistic. Bonds: Adventurer. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Theodoric Emsworth, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Clerebold Jacobs, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. Like his father and his sister before him, after school he went straight into learning to become a Assassin. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Joker, Entrepeneur. Bonds: Poor, Attractive, Job. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Jacobs, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 9 (-1)13 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Celestial, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Rhodochrosite (4 gp). 2 Thunderstones.


Social Check DCs


Balimaar Preston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears silk and lounges about seductively. He wears his hair in dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Balimaar Preston, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)11 (+0) 17 (+3)11 (+0)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Peter Easton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is obsessed with a lost civilization.

History: Peter was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Persistence. Bonds: Attractive, Enemies, Adventurer. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Peter Easton, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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