Simon Barlow, Male Human [Permalink]
Personal [hide]
Description: This man has a large brown mantle and cape that has been intricately interwoven into his white robe. He is muscular with a powerful set of arms. His blonde hair is thinning but still full. His eyes, though not visible through his cowl, are amber.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He enjoys reading and quiet.
History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes
Ideals: Logical, Impeccable. Flaws: Sensitive. Bonds: Poor, Adventurer. Occupation: Scribe
Voice: Italian accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Roger Hackney, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a white broad hat and white clothes. He is an epitome of beauty. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His hazel unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Junk Dealer born in the past three hundred years. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born into a rich family. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Junk Dealer like his mother before him.
Motivation: Wants to open a new tavern.
Flaws: Disease, Shy, Fearful. Bonds: Attractive, Job, Rich. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 10 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
Possessions: Amethyst (160 gp). Deep green spinel (160 gp). Bloodstone (40 gp). 1 Masterwork Common Melee.
Bernard Mitchell, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His head has been shaved. He has gleaming, smiling brown eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is able to make almost anything out of random pieces of junk.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Bernard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Bernard's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 6 (-2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Kyle Yardley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear blue tank tops with pastel pants. He has shaved his head bald. He has gray eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born blind and as such lacked many opportunities for work. Kyle was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kyle decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He is terrified, and will act out of fear; and he is a bit of a kleptomaniac
Ideals: Athletic. Flaws: Ugly, Fearful, Disease. Bonds: Criminal record. Occupation: Ploughman
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 18 (+4) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon, Aquan, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Alex Blackwood, Male Human [Permalink]
Personal [hide]
Description: He usually wears his pastel robe and has his sickle always slung over his shoulder. He has a moderate pudge and is not very fit. He wears a colorful flower in his black hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Alex lived on a farm with his mother, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.
Motivation: He has decided he is irredeemable.
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Family, Criminal record. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
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