William Dumph, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is auburn, silky, and of moderate length. His eyes are amber and he is always smoking a pipe.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: William lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. Days after completing his studies, news broke out that his hometown was attacked by giants. William was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Regain custody of his daughter; and someone believes him a fraud
Flaws: Shy. Bonds: Attractive, Enemies, Family, In love. Occupation: Bounty Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Dean Shirley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, brown cloak. He has shaved his head bald. His thin eyebrows rest above his beady gray eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He enjoys reading and quiet.
History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Mentor, Adventurer. Occupation: Body Guard
Voice: French accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Giant, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 26000 sp. 1 Minor magic item.
Hugh Merton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. With bright golden hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and Hugh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the west, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Insane, Depressed. Bonds: Military, Immigrant. Occupation: Roofer
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1100 sp. Sardonyx (80 gp). Red spinel (160 gp). 1 Half-Plate.
Richard Enfield, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin black vertical stripes and white pants. He carries with him a set of spears on his belt, each one with a emerald on the hilt. He sports a long chestnut beard, and similarly colored long hair. He wears an eyepatch.
Personality: He acts crazy and hedonistic. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and to share knowledge with the world
Ideals: Fighting, Logical, Entrepeneur. Flaws: Ugly, Hedonist. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Solid gold idol (200 gp).
Trym Abram, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and tends to wear a large grey jacket. His skin is also unnaturally pale. He keeps his white hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Enemies, Nature, Guardian. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Jasper (60 gp).
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