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NPC Generator

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Advanced [show]


Adam Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. He keeps his long golden hair kept up in a rat tail. He has amber eyes and a grey hat with a brown feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He feeds upon the attention of others.

History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants a kiss; and he is greedy

Ideals: Joker. Bonds: Attractive, Nature, Rich, Has a crush. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Adam Blackwood, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 5 (-3)13 (+1)
Skills Medicine -1, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp. Black pearl (800 gp). Brown-green garnet (70 gp). White pearl (70 gp).


Social Check DCs


Manfred Axton, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is unkempt and raggedy. His eyes, though not visible through his cowl, are brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and he feels threatened by others

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Carpenter

Voice: Deep voice with rolling R's

Attributes [hide]

Manfred Axton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)11 (+0) 17 (+3)12 (+1)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Godfrey Tatum, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He is typically in his Bounty Hunter uniform. He keeps his white hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his brother before him, after school he went straight into learning to become a Bounty Hunter. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Job, Attractive. Occupation: Bounty Hunter

Voice: Farmer accent

Attributes [hide]

Godfrey Tatum, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 12 (+1)7 (-2)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20000 cp. Star rose quartz (20 gp). Bloodstone (20 gp). Golden yellow topaz (500 gp).


Social Check DCs


William Gresham, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and is dressed in an above average manner. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Shy, Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

William Gresham, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)8 (-1) 9 (-1)17 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 17000 cp. 1 Average lock.


Social Check DCs


Anselm Barney, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Bowyer does. He has a penchant for wearing a ring with an oversized amber on his right hand. His long auburn hair reaches down to his waist. His gray eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Bowyer.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Rich, Guardian. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Anselm Barney, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +6, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +1

Possessions: 300 gp.


Social Check DCs

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