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Advanced [show]


Hubert Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is long and unkept. His brown eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hubert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: To prove his worth to the world; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful, Impulsive. Bonds: Enemies. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Hubert Conway, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 5000 cp. Azurite (16 gp). 1 Superior lock. 1 Disguise kit. 1 Disguise kit.


Social Check DCs


Gerard Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, In love, Religious, Job. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Gerard Tattersall, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Wymar Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and violet pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is bristling with hidden weapons, mostly bastard swords and daggers. His white hair is styled in orderly dreadlocks. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Wymar hails from a village terrorized by drow. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Expand his business; and someone believes him a fraud

Bonds: Criminal record, Attractive, Family, Enemies, Job. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Wymar Carlyle, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Richard Burton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear green clothing when he does not wear armor. His hair is blonde and curly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Gifted, Impeccable. Flaws: Addict, Antagonistic. Bonds: Attractive, Family. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Richard Burton, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 10 (+0)18 (+4)
Skills Athletics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Godfrey Charlton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy auburn hair. He has brown eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He takes great joy in being the best Slave Trader in town.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was taken from his home at a very young age. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic. Bonds: Poor, Job, Religious, Slave. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Godfrey Charlton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)14 (+2) 14 (+2)18 (+4)
Skills Acrobatics +1, Persuasion +6
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +6

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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