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Peter Cason, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man has the majority of his body covered in plate. His hair is blonde and curly. His brown eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 15th year, his parents were killed by a goblins raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: Nothing but the best is good enough for him; and someone believes him a fraud

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Peter Cason, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Gilbert Weston, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is slicked back into a classic pompadour. His brown eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Gilbert Weston, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 2 Antitoxin. 2 Holy water. 2 Tanglefoot bags.


Social Check DCs


Shane Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. This violet eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Shane will drive conversation. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a necromancer, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: Retire the richest man in the north; and an old rival family wants him found

Ideals: Extrovert, Entrepeneur. Bonds: Family, Mentor, Job. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Shane Hayley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp. Iolite (70 gp). Silver pearl (50 gp). Citrine (70 gp).


Social Check DCs


Wymar Myerscough, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, blue cloak. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He enjoys reading and quiet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical, Persistence. Flaws: Ugly, Shy. Bonds: Military. Occupation: Beggar

Voice: French accent

Attributes [hide]

Wymar Myerscough, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Clerebold Barlow, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a brown suit, violet shirt, and white tie. He wears his silver hair up in a very large beehive style do. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker, Artistic. Bonds: Attractive, Religious, Rich. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Clerebold Barlow, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)11 (+0) 10 (+0)19 (+4)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. Amber (70 gp).


Social Check DCs

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