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Advanced [show]


Drogo Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. His hair is golden and very short. His skin is flawless and his gray eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Merchant profession.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Merchant, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Gifted. Bonds: Rich, Attractive, Job. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Drogo Sutherland, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp. Violet garnet (300 gp). White pearl (130 gp). Rock crystal (50 gp).


Social Check DCs


Gilbert Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. He keeps his black hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gilbert was born the youngest of three triplets. After coming to the age of reason, Gilbert took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter.

Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Guardian, Family. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Gilbert Tindall, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Reynard Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. His auburn hair is cut jaggedly and amateurishly. He has a dull look in his hazel eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small mountains village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Athletic, Artistic, Professionalism. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Reynard Blackwood, Male Human Fighter 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. Rich purple corundum (400 gp). Violet garnet (700 gp). Carnelian (80 gp). Freshwater pearl (8 gp).


Social Check DCs


Guy Hale, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is dressed in a clean violet cloak covering his clean studded leather. He has a hunchback. He wears his black hair up in a very large beehive style do. He has gleaming, smiling green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Guy Hale, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Azurite (13 gp).


Social Check DCs


Lance Myerscough, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple violet robe with tan stripes complete with hood. His white hair is greasy and uncared for. His gray eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.

History: Gifted from a young age, Lance studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Religious, Criminal record. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Lance Myerscough, Male Human Fighter 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. Citrine (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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