Randal Bentham, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is greasy and uncared for. He wears an eyepatch.
Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Professionalism, Justice. Flaws: Ugly. Bonds: Rich, Job. Occupation: Guard
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Geoffrey Quinton, Male Human [Permalink]
Personal [hide]
Description: He wears a black collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His hair, while still mostly red, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: He seems to be bored by most things; and expand his business
Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Rich, Job. Occupation: Glassblower
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2500 sp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.
Clerebold Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He is renowned for his bright tan suits and hats. He keeps his long white hair kept up in a rat tail. His eyes are violet and catlike.
Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.
History: Clerebold was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: Sabotage a competitor; and marry his brother to traveling adventurers
Flaws: Shy, Antagonistic. Bonds: Family, Adventurer, Job. Occupation: Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Small steel mirror. 1 Backpack. 1 Climber’s kit.
Gilbert Thornton, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His moppish red hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was born on a small isolated farm. His childhood dream was to be a Laborer, but he was a colossal failure. He now owns his own business.
Motivation: To be a Laborer again; and wants to open a new tavern
Ideals: Artistic. Bonds: Rich, Job, Family, Nature. Occupation: Bellfounder
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Peter Huxley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. He has a small bristly mustache and wavy auburn hair. His blue eyes dart from person to person.
Personality: He is extraordinarily eccentric. Peter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Peter studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was granted druidic powers by his dying sister.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Insane, Hedonist. Bonds: Attractive, Family. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1900 sp. Blue quartz (13 gp).
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