Charles Carlisle, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel collared shirt and violet pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is auburn and curly. His violet eyes are passionate and lively.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Charles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: He is content; and he feels threatened by others
Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Military, Immigrant. Occupation: Tailor
Voice: Slurs words
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Odo Acton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man dresses well, typically a more casual-formal manner. He has wavy red hair. He has hazel eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing writing.
History: The child of a Bounty Hunter, who enjoyed hunting, Odo was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Odo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Odo. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Artistic. Bonds: Attractive, Guardian, Nature, Criminal record. Occupation: Carter
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp.
Randal Wallace, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His golden hair is cut jaggedly and amateurishly. His fierce gray eyes like to dwell on things.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Randal was born the youngest of three triplets. He has had some formal painting training, and achieved minor success. He has been saving his money to try and buy his brother's freedom.
Motivation: He feels threatened by others.
Ideals: Artistic. Flaws: Ugly, Terse, Fearful. Bonds: Family. Occupation: Spice Merchant
Voice: French accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Terran, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Wymar Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears just a pastel suit. He has a slight overbite and is overall scrawny. His chestnut hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Sold as a small child to a slaver, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Mentor, Rich, Enemies. Occupation: Bather
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 20000 cp. Solid gold idol (200 gp). Silver comb with moonstones (400 gp).
Dustin Sheldon, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears tattered old clothes. His black hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling violet eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Sailor in town.
History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Sailor
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1
Possessions: 13000 cp.
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