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NPC Generator

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Advanced [show]


Drogo Allerton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears blue leather gloves, a blue jacket, and tight pants. His chestnut hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To clean up the streets; and he desires power and/or immortality

Flaws: Emotional, Ugly. Bonds: Has a crush, Adventurer, Guardian. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Drogo Allerton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Godfrey Middleton, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting white shirt and pants. He is muscular with a powerful set of arms. With bright auburn hair and a scraggly beard. His gray eyes dart from person to person.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: A powerful brothel owner made him what he is. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has never given up on his dancing dream.

Motivation: An old rival family wants him found; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Bonds: Family, Mentor. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Godfrey Middleton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)7 (-2) 13 (+1)13 (+1)
Skills Intimidation +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Randal Haley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He is bristling with hidden weapons, mostly hand crossbows and scimitars. His auburn hair is singed and shortened. He has amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the north. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to be a barrister again

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Job, Immigrant, Military. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Haley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Manfred Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man has a large brown mantle and cape that has been intricately interwoven into his yellow robe. He is muscular with a powerful set of arms. His chestnut hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane, Antagonistic. Bonds: Nature. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

Manfred Ainsley, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 9
Languages Common, Auran, Halfling
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 46000 sp.


Social Check DCs


Cory Paxton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length white hair. He has a dull look in his gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.

History: Born in the west his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Logical, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Poor. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Cory Paxton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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