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Advanced [show]


Solomon Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His golden hair is greasy and uncared for. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Fisher, but he got bored and became a Bellfounder. He has worked as a Bellfounder like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Bellfounder

Voice: Gruff and masculine

Attributes [hide]

Solomon Trollope, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 17 (+3)16 (+3) 14 (+2)9 (-1)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Patrick Cooper, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair, while still mostly red, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Patrick never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Money/treasure.

Ideals: Impeccable, Pacifist. Bonds: Rich, In love. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Cooper, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 6 (-2)11 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 8
Languages Common, Ignan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Banded agate (16 gp). 1 Minor magic item.


Social Check DCs


Roland Digby, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and brown robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy white beard and wild white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.

History: Sold as a small child to a slaver, Roland was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against giants

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Mentor. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Roland Digby, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Soames, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. With a patchy blonde beard and wild blonde hair. His hazel eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Aldous is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: Regain custody of his son; and doesn't want to be a layabout and was forced into it by his family

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Family, Mentor. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Aldous Soames, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1800 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Trym Astley, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a penchant for wearing a ring with an oversized ruby on his left hand. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Trym's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Insane, Antagonistic, Fearful. Bonds: Rich. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Astley, Male Human Fighter 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Malachite (16 gp). Peridot (20 gp). Deep blue spinel (1200 gp).


Social Check DCs

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