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Advanced [show]


Kyle Livingstone, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He carries with him a set of longswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is auburn. His eyes are likewise amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Sold as a small child to a brothel owner, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Disciplined. Bonds: Attractive, Mentor, Religious. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Kyle Livingstone, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 5 (-3)7 (-2)
Skills Performance +0, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp. Zircon (20 gp). Amber (100 gp). Sardonyx (20 gp).


Social Check DCs


Adelard Bentley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Adelard was born in the west. At a young age he loved to build and create. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Persistence. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Adelard Bentley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Balimaar Landon, Male Human [Permalink]

Personal [hide]

Description: He wears a tan coat over a yellow low-cut shirt, and a deerstalker hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His deerstalker hat is riddled with cuts and holes. His eyes are gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Animal Trainer business at a young age. There was a wharf not far from home where he often wandered off to fish. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Flaws: Ugly, Fearful. Bonds: Guardian, Job, Nature. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Balimaar Landon, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 10 (+0)7 (-2)
Skills Deception +0, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Balimaar Acton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tan collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 11th year, his parents were killed by a gnolls raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Disease, Insomniac. Bonds: Guardian, Enemies. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Acton, Male Human Fighter 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 17 (+3)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Bloodstone (20 gp). Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Lewis Yardley, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the sun god around his neck, and a kukri on his belt. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is long and chestnut with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Logical. Bonds: Rich, Attractive, Military. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Lewis Yardley, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)6 (-2) 12 (+1)16 (+3)
Skills History +0, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs

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