Ralf Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears a violet tunic with brown highlights, and long blue pants that bunch up around his shoes. He is portly but not overly obese. He wears his chestnut hair up in a very large beehive style do. This gray eyed southerner is not easily forgotten.
Personality: Ralf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 10 years.
Motivation: He loathes his own lifestyle; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Shy, Disease, Depressed. Bonds: Job. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2500 sp. 1 Chain shirt. 1 Masterwork Light steel shield. 1 Half-Plate.
Patrick Riley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. He keeps his silver hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.
History: Patrick hails from a village terrorized by gnolls. Like his mother and his brother before him, after school he went straight into learning to become a Beggar. He has set out to sabotage the competition.
Motivation: Further expansion of business; and someone believes him a fraud
Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Job, Enemies. Occupation: Beggar
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 10 pp. 1 Minor magic item.
Patrick Walpole, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. His deerstalker hat is riddled with cuts and holes. His green eyes lackadaisically let the world flow into them.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Patrick has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Persistence. Flaws: Ugly, Disease, Insomniac. Bonds: Has a crush. Occupation: Shipwright
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
Possessions: 200 gp. Golden pearl (140 gp). Jasper (40 gp).
Bertram Rutherford, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is wearing the road beaten gear of a warrior. His head has been shaved. His face is covered beneath a completely black helmet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a very good compulsive liar and kleptomaniac.
History: He was born into a rich family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Rich. Occupation: Doctor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Kyle Mitchell, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black vest and prefers brown and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his chestnut hair down. He has a dull look in his hazel eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.
History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. He was granted necromantic powers by his dying sister.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Healer
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 sp. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
