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Advanced [show]


Robert Beitz, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long golden hair is drawn into a two foot long braid. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Robert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Addict. Bonds: Poor, Attractive, Military. Occupation: Crown-heir

Voice: Timid voice

Attributes [hide]

Robert Beitz, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)16 (+3) 11 (+0)13 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Manfred Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and he has a rivalry with the church that dominates his actions

Flaws: Insane, Mundane. Bonds: Religious, Slave, Immigrant. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

Manfred Hackney, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Clerebold Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is yellow, and he wears a heavy tan leather apron most of the time. He has wavy chestnut hair. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: To be a Miller again; and he desires power and/or immortality

Flaws: Shy. Bonds: Job, Military, Adventurer. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Clerebold Lindsay, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Gerard Bradly, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears white leather gloves, a white jacket, and tight pants and is in decent physical shape. He wears a small hat to cover his moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich northern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and money/treasure

Ideals: Passionate. Flaws: Antagonistic, Mundane. Bonds: Enemies, Rich. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Gerard Bradly, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 16 (+3)7 (-2)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. Hematite (15 gp). Rock crystal (80 gp). Malachite (15 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Miles Alston, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy black hair. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he's in love

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Has a crush. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Miles Alston, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)14 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp.


Social Check DCs

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