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Advanced [show]


Odo Stanley, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the west. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Extrovert, Logical, Gifted. Bonds: Rich, Immigrant. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Stanley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Kody Law, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries greataxes. His brown hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Kody was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Family, Religious. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Kody Law, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)12 (+1) 11 (+0)8 (-1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. Onyx (70 gp). Black pearl (500 gp).


Social Check DCs


Theodoric Haley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Stylist but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Theodoric Haley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)9 (-1) 15 (+2)16 (+3)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 42000 sp.


Social Check DCs


Arnold Coombs, Male Human [Permalink]

Personal [hide]

Description: A 5'0" northern man, he wears suspenders and red workpants. His shirt is green, and he wears a heavy red leather apron most of the time. His head has been shaved. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a wizard, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and to reunite with his old friends

Flaws: Ugly, Hedonist, Depressed. Bonds: Mentor, Adventurer. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Arnold Coombs, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Diggory Tickle, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports grey clothing, slightly heavier than average wear. His chestnut hair is cut short. He wears a mask on his face.

Personality: He is fixated on the number 40. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a great chef.

History: He was raised in a white middle class family as the only child. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Immigrant, Nature. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Diggory Tickle, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 14 (+2)17 (+3)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 300 gp. 2 Tanglefoot bags. 3 Antitoxin.


Social Check DCs

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