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Advanced [show]


Raymond Tickle, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has a hunchback. He has a chestnut handlebar mustache and slicked back chestnut hair. He has amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Raymond Tickle, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 3 (-4)16 (+3)
Skills Acrobatics +3, Insight -2
Senses Passive Perception 6
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Alston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red shirt with thin black vertical stripes and green pants. His golden hair is cut short with large spiked bangs in the front. His eyes are violet.

Personality: He is calm most of the time but flees social interaction. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a island tribe. Theodoric was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theodoric decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Shy. Bonds: Nature, Criminal record, Religious. Occupation: Miller

Voice: French accent

Attributes [hide]

Theodoric Alston, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)8 (-1) 15 (+2)12 (+1)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Charles Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears many layers of old clothing at all times. He has a hunchback. He wears his brown hair down. His eyes are likewise gray.

Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Poor, Religious, Mentor. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Charles Winthrop, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)14 (+2) 9 (-1)11 (+0)
Skills Sleight of Hand +5, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp. Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools. 1 Average lock.


Social Check DCs


Rolf Ryley, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a brown suit, blue shirt, and violet tie. He is muscular with a powerful set of arms. He has moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: A deep hatred of illithids; and sabotage a competitor

Ideals: Philantrophist, Logical. Bonds: Nature, Job, Enemies. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Rolf Ryley, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)12 (+1) 12 (+1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Reynard Enfield, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and wears light armors faded through time and improper care. His hair is auburn and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. During his travels, Reynard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Reynard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Reynard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Enfield, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)15 (+2) 11 (+0)7 (-2)
Skills Acrobatics +3, History +4
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs

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