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NPC Generator

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Advanced [show]


Balimaar Ramsey, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man is wearing colorful clothing, dressed as a Healer. He wears his hair in dreadlocks. His eyes are gray.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 15th year, his parents were killed by a dire rats raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: Someone believes him a fraud; and wants to work out more often

Ideals: Athletic. Bonds: Job, Family, Rich, Enemies. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Balimaar Ramsey, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 10 (+0)18 (+4)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Darkwood Buckler.


Social Check DCs


Don Stanford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a halberd. He has styled his golden hair well, parting it to the right. He has green eyes and a tan hat with a black feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a ruthless business man, a trait he acquired from his mother.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Entrepeneur, Optimist. Flaws: Depressed. Bonds: Attractive, Immigrant, Family. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Don Stanford, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 600 sp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Norman Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is bristling with hidden weapons, mostly warhammers and shortspears. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are green.

Personality: Always inclined to offer people food he seems plenty friendly. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Fighting, Philantrophist, Gifted. Flaws: Impulsive. Bonds: Criminal record, Military. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Sherwood, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs


Odo Budd, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His brown hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the east to a Miller, Odo learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Odo Budd, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Tourmaline (70 gp). Rhodochrosite (16 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Aldous Hastings, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tattered old clothes, and a wedding ring on his right hand. His hair is long and red with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. He has several tiny amber earrings on each ear.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Money/treasure; and wishes to resurrect an old love

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: In love, Rich. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Aldous Hastings, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)7 (-2) 10 (+0)6 (-2)
Skills Insight +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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