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NPC Generator

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Advanced [show]


Patrick Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears just a violet suit. He wears his auburn hair up. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his mother.

History: Patrick was born with his mother's beautiful face. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To clean up the streets; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Guardian. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Patrick Staurheim, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)8 (-1) 13 (+1)8 (-1)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Geoffrey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. His ears are large.

Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Extrovert. Flaws: Ugly, Insane, Mundane. Bonds: Criminal record. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Geoffrey Ainsworth, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1900 sp.


Social Check DCs


Ralf Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. Through the years after Ralf was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ralf's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur. Flaws: Greedy, Antagonistic, Mundane. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Ralf Hartford, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)7 (-2) 15 (+2)17 (+3)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Richard Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. His red hair is still thick. His violet eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Courier

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Richard Shelley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 50 pp.


Social Check DCs


Gunter Barton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean grey cloak covering his clean studded leather. He is bald on top and has large auburn tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Joker, Artistic. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Gunter Barton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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