Percival Branson, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is renowned for his bright white suits and hats. He keeps his long black hair kept up in a rat tail. He has violet eyes and a white hat with a brown feather.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Percival hails from a village terrorized by goblins. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Ideals: Gifted. Bonds: Job, Enemies, Adventurer. Occupation: Armorer
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Goblin, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 1 Minor magic item.
Raymond Upton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His chestnut hair is thinning but still full. This green eyed southerner is not easily forgotten.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is a bit of a kleptomaniac.
Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Criminal record. Occupation: Mercenary
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 15000 cp. Golden pearl (90 gp). Hematite (13 gp). 1 Magnifying glass. 1 Masterwork Musical instrument.
Tim Lindsey, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His tied-back hair is red. His gray eyes lackadaisically let the world flow into them.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Courier for hire.
Motivation: Wants to open a new tavern; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Mundane. Bonds: Job, Military, In love. Occupation: Courier
Voice: Australian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 5000 sp. 1 Half-Plate. 1 Full Plate.
Balimaar Redfield, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a blue armored body suit, with a simple yellow line shooting up and back down. He has shaved his head bald. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.
History: He was raised by priests from a young age. He helped his father out around the business and became quite the natural. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Persistence. Bonds: Job, Religious, Mentor. Occupation: Bather
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 3 Thunderstones. 4 Antitoxin. 1 Everburning torch.
Shane Nibley, Male Human [Permalink]
Personal [hide]
Description: This southern man dresses like a well dressed Carter does. His clothes are grease stained in places. His brown hair is cut short with large spiked bangs in the front. He has hazel eyes and a violet hat with a red feather.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also is a firm believer in the manly ideal.
History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: Expand his business.
Flaws: Impulsive. Bonds: Job, Poor, Immigrant, Attractive. Occupation: Carter
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 100 gp.
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