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NPC Generator

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Advanced [show]


Don Thackeray, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with deerstalker hat, he is not a threatening figure. His head has been shaved. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy and tries to find solutions quickly.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world; and doesn't want to be a architect and was forced into it by his family

Ideals: Logical. Flaws: Ugly, Shy, Lazy. Bonds: Immigrant. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Don Thackeray, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)4 (-3) 17 (+3)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ralf Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries ceremonial daggers. His long blonde hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He takes great joy in being the best Navigator in town.

History: Born in the east to a Navigator, Ralf learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Navigator.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac. Bonds: Poor, Attractive, Job. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Ralf Snape, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Sard (70 gp). Bloodstone (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Home, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear flannel. His hair is chestnut and curly. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with finding treasure.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Spice Merchant job and began his own company from there.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Religious. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Balimaar Home, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 18 (+4)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 600 gp. Sard (60 gp). Malachite (7 gp). Banded agate (7 gp). Rose (60 gp).


Social Check DCs


Kyle Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a tight fitting yellow shirt and pants. His auburn hair is kept up in a ponytail inside a deerstalker hat. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Selfish, Fearful. Bonds: Rich. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Kyle Willoughby, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)8 (-1) 9 (-1)18 (+4)
Skills Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Citrine (30 gp).


Social Check DCs


Gomory Budd, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. His auburn hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the south, but his parents moved at a very young age to the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Gomory Budd, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Tourmaline (130 gp). Red garnet (130 gp). 1 Masterwork studded leather.


Social Check DCs

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