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Advanced [show]


Manfred Bentham, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely tan suit with brown socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized opal on his left hand. His hair is silver and very short. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and he has money and likes to spend it

Flaws: Mundane, Shy, Disease. Bonds: Rich, Immigrant. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Manfred Bentham, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 4000 cp. 3 Holy water.


Social Check DCs


Adelard Yorke, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his golden hair down. His gray eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Adelard took refuge in the large cave and found the beat up pickaxe and armor he uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Adventurer, Nature. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Adelard Yorke, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Adelard Milton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His black hair is cut short. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Adelard embodies much of what other species detest in the Humans. He works hard and plays hard.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adelard Milton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Guy Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. He has wavy golden hair. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small mountains village. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Guy's homeland. Guy decided to take the middle way and become a bodyguard. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Immigrant. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Guy Shirley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 8 (-1)12 (+1)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Lance Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich eastern family. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Fighting, Extrovert, Gifted. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Huckabee, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)14 (+2) 14 (+2)18 (+4)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2000 sp.


Social Check DCs

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